Demeo x Dungeons & Dragons: Battlemarked is a cooperative fantasy dungeon-crawler/tactics RPG set in the Forgotten Realms. It was released in 2025 simultaneously for PC, PS5, and Meta Quest, and was developed and published by Resolution Games.

I worked on this project for 2 years (with a 6 month gap in between to go on parental leave) as a gameplay programmer, primarily working on implementing game mechanics using a test-driven development approach. I also developed tools to aid game designers in their work, did localisation programming to allow the game to be localised to multiple different languages, and also did additional game AI programming.
In January 2026, I took over production for the project. Here, I coordinated release planning across design, engineering, art, marketing, and community management, as well as external narrative contractors, and ensured timely deliverables to key project stakeholders such as external funding partners, licensors, and platform distribution partners. I was a point-of-contact for external localisation partners in order to support multilingual releases, and worked with external licensors to ensure that our game aligned with the IP expectations. I also aligned with management and our creative director to contribute to strategic direction for future updates. Since becoming producer, the team has successfully released five major game updates to date, as well as two successful ports.
More information about the game can be found at its page on the Resolution Games website.