indie community

Game Spaces, Maltese Places

Yesterday, I attended an amazing session about social spaces for games by Kunal Gupta from Babycastles, as well as an awesome game session involving Hokra and J. S. Joust by Doug Wilson. But before I go into an interesting discussion about what Kunal Gupta presented and how I think it is highly relevant to Malta, I’d like to mention what I’m up to so far during the second semester.

Semester 2 has started at ITU, and I’m already extremely busy. I guess that’s partly my fault though, since I’ve decided to assign myself twice the workload. Apart from the 3 courses I’m meant to be taking this year, which I will explain later, I’m also continuing work on Sun Valve, ┬áthe game that I made last semester in a team for the Game Design course, as well as continuing work on Mussades, the game that I made in another team during the Nordic Gam Jam 2o12. I’m also starting the second module of Danish lessons, which means that I should be kept very busy this coming semester.

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