Florian’s is a 3D puzzle platformer game with no direct combat that is set in a steampunk circus world. You play as Marcel, a wooden puppet who is out to rescue his friends from the evil puppetmaster and his twisted circus. The game’s main mechanic is the transformation of Marcel, allowing the puppet to turn into different states. In our vertical slice, we have implemented 2 different states: wooden and clockwork.
The game was created by a team of 8 people using Unity for the Game Development course at ITU Copenhagen. My role in the production was as a project manager and team leader as well as the team’s sound designer and music composer.
I used SCRUM to organize the team’s performance throughout the project, with sprints lasting a week long. For music composition, I used Ableton Live as my digital audio workstation.
You may listen to or download the music from here.
The slides that I used to pitch the game in class may be downloaded from here. (PDF)
My report may be downloaded from here. (PDF)
The game will be available online soon.